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ratel
ratel-doc
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e919dfa2
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e919dfa2
authored
Feb 28, 2020
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doc for zelda engien
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10.zelda.md
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# zelda
Zelda是一个多开分身框架,目前Zelda已经有开源的分支: https://github.com/virjar/zelda zelda的实现原理主要是修改apk的pkgName,同时修正app的各种变量。对标MT管理器的apk共存方案。
Zelda的闭源版本是架设在ratel框架之上的,所以拥有ratel的一切特性。当然Ratel很早期就支持了
``一机多号``
功能,一机多号本身也类似一种弱化的分身方案。所以Zelda和一机多号模式肯定存在冲突。所以Zelda引擎下,一机多号API将会失效。
## 使用
输出构建APK文件的时候,选择zelda引擎即可
![
use zeld
](
img/10_1_use_zelda.png
)
## 注意事项
zelda多开依靠改多包方法实现,无法通过客户端切换配置实现多开。所以多开多少次就需要执行多少次zelda构建任务。每次zelda构建产生的apk的包名都会不一样
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README.md
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@@ -34,6 +34,7 @@ ratel 大概分为以下模块
## [扩展开发包](7.ratelExtension.md)
## [ratel调度任务](8ratelScheduler.md)
## [RDP](9.RDP.md)
## [Zelda](10.zelda.md)
## [常见问题处理](6.faq.md)
# 基本使用流程
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